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3ds max 5 bible by Murdock, Kelly instant download

  • SKU: EBN-238363572
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$ 32 $ 40 (-20%)

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4.7

14 reviews
Instant download (eBook) 3ds max 5 bible after payment.
Authors:Murdock, Kelly
Pages:updating ...
Year:2003
Publisher:New York : Wiley
Language:english
File Size:67.52 MB
Format:pdf
Categories: Ebooks

Product desciption

3ds max 5 bible by Murdock, Kelly instant download

xlii, 1106 pages, 16 unnumbered pages of plates : 24 cm +, The new 3ds max, the 3D software, is expected to be fundamentally different from previous versions. With time-saving tips and 150 step-by-step tutorials, this guide aims to get readers up-to-speed on the basics. It also provides enhanced coverage of advanced techniques for more experienced users, System requirements for accompanying CD-ROM: IBM-compatible PC; Windows 98 or later; 3ds max (included on disc); CD-ROM drive, Includes index, Quick start : animating a space shuttle re-entry -- Exploring the max interface -- Working with the viewports -- Working with files -- Customizing the max interface -- Using primitive objects -- Selecting objects and setting object properties -- Cloning objects -- Grouping and linking objects -- Transforming objects -- Using modifiers -- Modeling basics -- Drawing and using 2d splines and shapes -- Working with meshes and polys -- Creating patches -- Working with NURBS -- Building compound objects -- Creating and controlling particle systems -- Exploring the material editor -- Creating and applying materials -- Using material maps -- Controlling cameras -- Working with lights -- Advanced lighting and radiosity -- Animation basics -- Working with the track view -- Using space warps -- Restricting movement with constraints -- Animating with controllers -- Using expressions -- Creating a dynamic simulation -- Working with bones and skin -- Working with characters -- Creating and using inverse kinematics -- Rendering basics -- Working with environments and atmospheric events -- Using render elements and render effects -- Raytracing -- Network rendering -- Using the video post interface -- Using maxscript -- Using the visual maxscript editor -- Using third-party plug-ins
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