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EbookNice Team
Status:
Available4.8
7 reviewsISBN 10: 1615206310
ISBN 13: 9781615206315
Author: N Raghavendra Rao
Business growth depends on the ability to innovate. Knowledge management concepts, business process reengineering, human centered assets and information and communication technologies are the foundation for innovation though virtual reality makes innovation a reality. Virtual Technologies for Business and Industrial Applications: Innovative and Synergistic Approaches provides insight into uncovering the security risks of dynamically created content, and how proper content management can greatly improve overall security. This book also researches the security lifecycle, protocols and applications of the Internet, and the contemporary solutions to these problems.
Section 1: Business Models in Virtual Environment
Chapter 1: Innovation through Virtual Technologies
ABSTRACT
INTRODUCTION
NEED FOR A BUSINESS MODEL
INVENTION AND INNOVATION
COLLABORATIVE TECHNOLOGY
KNOWLEDGE MANAGEMENT
VIRTUAL ORGANIZATIONS
FUTURE TRENDS
CONCLUSION
Chapter 2: Soft-Touch Haptics Modeling of Dynamic Surfaces
ABSTRACT
INTRODUCTION
BACKGROUND
DYNAMIC LOOP SUBDIVISION SURFACES
SOFT-TOUCH FREEFORM DEFORMATION
CONSTRAINED HAPTICS MODELING
FUTURE RESEARCH DIRECTIONS
CONCLUSION
Chapter 3: Collision Detection
ABSTRACT
INTRODUCTION
BACKGROUND
MINIMAL HIERARCHICAL COLLISION DETECTION
A GENERAL HEURISTIC FOR CONSTRUCTING GOOD BVHS
OBJECT-SPACE INTERFERENCE DETECTION ON PROGRAMMABLE GRAPHICS HARDWARE
TIME-CRITICAL COLLISION DETECTION USING ADB-TREES
COLLISION DETECTION OF POINT CLOUDS
KINETIC CONTINUOUS COLLISION DETECTION OF DEFORMABLE OBJECTS
PROXIMITY AND PENETRATION QUERIES USING INNER SPHERE TREES
APPLICATIONS
FUTURE WORK
CONCLUSION
Chapter 4: Virtual Environment Visualisation of Executable Business Process Models
ABSTRACT
INTRODUCTION
USING VIRTUAL ENVIRONMENTS IN BUSINESS PROCESS MANAGEMENT
A BUSINESS PROCESS MODELLING VIRTUAL ENVIRONMENT FRAMEWORK
VISUAL MODELLING REQUIREMENTS ANALYSIS
BUSINESS PROCESS VISUALISATION CONCEPTUAL FRAMEWORK
BUSINESS PROCESS INTERACTIONS
BUSINESS PROCESS ANIMATION CASE STUDIES
THE YAWL4FILM CASE STUDY
HEALTHCARE CASE STUDY
FUTURE RESEARCH DIRECTIONS
CONCLUSION
Section 2: Virtual Technologies in Manufacturing Sector
Chapter 5: A Virtual Environment for Machining Operations Simulation and Machining Evaluation
ABSTRACT
INTRODUCTION
LITERATURE REVIEW
VIRTUAL ENVIRONMENT FOR MACHINING PROCESSES SIMULATION
SURFACE ROUGHNESS THEORY
MODEL FOR SURFACE ROUGHNESS QUANTITATIVE DATA DETERMINATION IN MACHINING
DISCUSSION
CONCLUSION
Chapter 6: Augmented Reality for Collaborative Assembly Design in Manufacturing Sector
ABSTRACT
INTRODUCTION
BACKGROUND
ISSUES
SOLUTIONS AND RECOMMENDATIONS
BENEFITS
FUTURE RESEARCH DIRECTIONS
CONCLUSION
Section 3: Virtual Reality Concepts in Service Sector
Chapter 7: Virtual Reality and Neuroimaging Technologies
ABSTRACT
INTRODUCTION
NEUROMARKETING
VIRTUAL REALITY
NEUROIMAGING
VIRTUAL REALITY AND NEUROIMAGING IN NEUROMARKETING
ILLUSTRATIVE CASES FF SUCCESSFUL USE FF NEUROIMAGING, VIRTUAL REALITY, AND NEUROMARKETING
FUTURE RESEARCH DIRECTIONS
CONCLUSION
Chapter 8: Agent-Based Virtual Environments for Marketing
ABSTRACT
INTRODUCTION
BACKGROUND
THE PROPOSED SYSTEM
AGENTS MODULES
SUMMARY AND FUTURE WORK
Chapter 9: Implementing Virtual Reality in the Healthcare Sector
ABSTRACT
INTRODUCTION
WHAT CAN VR OFFER TO THE HEALTHCARE SECTOR?
EXAMPLES OF VR-HEALTHCARE APPLICATIONS
A CASE STUDY: DESIGN AND IMPLEMENTATION OF A SURGICAL SIMULATOR
CONCLUSION
Section 4: Virtual Modeling in Virtual Communities and Static Images
Chapter 10: Social Impact and Challenges of Virtual Reality Communities
ABSTRACT
INTRODUCTION
BACKGROUND VIRTUAL REALITY TECHNOLOGY FOR VIRTUAL COMMUNITIES
CHARACTERISTICS AND LIFECYCLE OF VIRTUAL COMMUNITIES
SOCIAL IMPACT OF VIRTUAL COMMUNITIES
THE MARKETPLACE
BENEFITS AND DRAWBACKS OF VIRTUAL COMMUNITIES
FUTURE RESEARCH DIRECTIONS
CONCLUSION
Chapter 11: Application of Topographical Capture Techniques for Modelling Virtual Reality
ABSTRACT
INTRODUCTION
VIRTUAL REALITY DEVICES TO CAPTURE INFORMATION
TOPOGRAPHIC AND CARTOGRAPHIC TECHNIQUES AS AN ALTERNATIVE
DESCRIPTION OF CAPTURE SYSTEM
THE CAPTURE OF THE STATIC OBJECT RESULTS OBTAINED IN FIELD WORKS
HUMAN REPRESENTATION ACHIEVEMENTS IN THE FIELD WORKS
TECHNIQUES USED TODAY IN BIOMECHANICS
A NEW PROPOSAL BY THE USE OF SYSTEMS BASED ON LASER CAPTURE
CONCLUSION
Chapter 12: Virtual Modelling of Prehistoric Sites and Artefacts by Automatic Point-Cloud Surveys
ABSTRACT
INTRODUCTION
INTRODUCTION TO LASER SCANNERS
GENERAL WORKING PROCEDURES WITH LASER SCANNERS SYSTEMS
EXPORT OF SWEEPS
RESULTS OBTAINED
REVIEW OF PHOTOGRAMMETRIC METHODS
A PHOTOGRAMMETRIC STUDY CASE DIGITAL SURFACE MODEL OF AN EPIGRAPH
FUTURE RESEARCH DIRECTIONS
CONCLUSION
Compilation of References
About the Contributors
virtual business textbook
virtual business - entrepreneurship
virtual business technologies corp
virtual text books
business virtual
a virtual business is a business that
a virtual business address
Tags: N Raghavendra Rao, Virtual, Technologies