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(Ebook) Third Person Authoring and Exploring Vast Narratives 1st Edition by Pat Harrigan, Noah Wardrip Fruin ISBN 0262232634 9780262232630

  • SKU: EBN-1899800
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Authors:Pat Harrigan, Noah Wardrip-Fruin
Pages:491 pages.
Year:2009
Editon:First.
Publisher:The MIT Press
Language:english
File Size:77.88 MB
Format:pdf
ISBNS:9780262232630, 9780262533799, 0262232634, 0262533790
Categories: Ebooks

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(Ebook) Third Person Authoring and Exploring Vast Narratives 1st Edition by Pat Harrigan, Noah Wardrip Fruin ISBN 0262232634 9780262232630

(Ebook) Third Person Authoring and Exploring Vast Narratives 1st Edition by Pat Harrigan, Noah Wardrip Fruin - Ebook PDF Instant Download/Delivery: 0262232634, 9780262232630
Full download (Ebook) Third Person Authoring and Exploring Vast Narratives 1st Edition after payment

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ISBN 10: 0262232634 
ISBN 13: 9780262232630
Author: Pat Harrigan, Noah Wardrip Fruin

The ever-expanding capacities of computing offer new narrative possibilities for virtual worlds. Yet vast narratives—featuring an ongoing and intricately developed storyline, many characters, and multiple settings—did not originate with, and are not limited to, Massively Multiplayer Online Games. Thomas Mann's Joseph and His Brothers, J. R. R. Tolkien's Lord of the Rings, Marvel's Spiderman, and the complex stories of such television shows as Dr. WhoThe Sopranos, and Lost all present vast fictional worlds. Third Person explores strategies of vast narrative across a variety of media, including video games, television, literature, comic books, tabletop games, and digital art. The contributors—media and television scholars, novelists, comic creators, game designers, and others—investigate such issues as continuity, canonicity, interactivity, fan fiction, technological innovation, and cross-media phenomena. Chapters examine a range of topics, including storytelling in a multiplayer environment; narrative techniques for a 3,000,000-page novel; continuity (or the impossibility of it) in Doctor Who; managing multiple intertwined narratives in superhero comics; the spatial experience of the Final Fantasy role-playing games; World of Warcraft adventure texts created by designers and fans; and the serial storytelling of The Wire. Taken together, the multidisciplinary conversations in Third Person, along with Harrigan and Wardrip-Fruin's earlier collections First Person and Second Person, offer essential insights into how fictions are constructed and maintained in very different forms of media at the beginning of the twenty-first century.

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Tags: Pat Harrigan, Noah Wardrip Fruin, Authoring, Exploring

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