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(Ebook) The Craft and Science of Game Design: A Video Game Designer's Manual by O'Connor, Philippe ISBN 9780367857509, 9780367562458, 9780367556532, 9781003097006, 9781000286830, 9781000286755, 0367857502, 0367562456, 0367556537

  • SKU: EBN-22547584
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Instant download (eBook) The Craft and Science of Game Design: A Video Game Designer's Manual after payment.
Authors:O'Connor, Philippe
Pages:135 pages.
Year:2020
Editon:1
Publisher:CRC Press
Language:english
File Size:10.98 MB
Format:pdf
ISBNS:9780367857509, 9780367562458, 9780367556532, 9781003097006, 9781000286830, 9781000286755, 0367857502, 0367562456, 0367556537
Categories: Ebooks

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(Ebook) The Craft and Science of Game Design: A Video Game Designer's Manual by O'Connor, Philippe ISBN 9780367857509, 9780367562458, 9780367556532, 9781003097006, 9781000286830, 9781000286755, 0367857502, 0367562456, 0367556537

With urbanization as a global phenomenon, there is a need for data and information about these terrains. Urban remote sensing techniques provide critical physical input and intelligence for preparing base maps, formulating planning proposals, and monitoring implementations. Likewise these methodologies help with understanding the biophysical properties, patterns, and process of urban landscapes, as well as mapping and monitoring urban land cover and spatial extent.Advanced sensor technologies and image processing methodologies such as deep learning, data mining, etc., facilitate the wide applications of remote sensing technology in urban areas. This book presents advanced image processing methods and algorithms focused on three very important roots of urban remote sensing: 3D urban modelling using different remotely sensed data, urban orthophotomap generation, and urban feature extraction, which are also today’s real challenges in high resolution remote sensing. Data generated by remote sensing, with its repetitive and synoptic viewing and multispectral capabilities, constitutes a powerful tool for mapping and monitoring emerging changes in the city's urban core, as well as in peripheral areas.Features: Provides advances in emerging methods and algorithms in image processing and technologyUses algorithms and methodologies for handling high-resolution imagery from a ground sampling distance (GSD) less than 1.0 meterFocuses on 3D urban modelling, orthorectification methodologies, and urban feature extraction algorithms from high-resolution remotely sensed imageryDemonstrates how to apply up-to-date techniques to the problems identified and how to analyze research resultsPresents methods and algorithms for monitoring, analyzing, and modeling urban growth, urban planning, and socio-economic developments In this book, readers are provided with valuable research studies and applications-oriented chapters in areas such as urban trees, soil moisture mapping, city transporta
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