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(Ebook) Mathematics for 3D Game Programming & Computer Graphics by Eric Lengyel ISBN 9781584500377, 1584500379

  • SKU: EBN-1469998
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$ 32 $ 40 (-20%)

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4.7

17 reviews
Instant download (eBook) Mathematics for 3D Game Programming & Computer Graphics after payment.
Authors:Eric Lengyel
Pages:571 pages.
Year:2001
Editon:1st
Publisher:Charles River Media
Language:english
File Size:15.24 MB
Format:pdf
ISBNS:9781584500377, 1584500379
Categories: Ebooks

Product desciption

(Ebook) Mathematics for 3D Game Programming & Computer Graphics by Eric Lengyel ISBN 9781584500377, 1584500379

If you're trying to find examples of 3D vector operations (dot and cross products, especially) that keep the interest of a mixed class of 18-25 year olds, this book is a fantastic source. If you're approaching the topic from the point of view of a programmer, trying to acquire the necessary math, it may be a bit dense. I'm sure many of the examples are now out-of-date, compared to current 3D implementations, but I learned quite a bit, anyway.
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