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Embedded Systems and Computer Architecture 1st edition by Graham Wilson ISBN 0750650648 9780750650649

  • SKU: EBN-984258
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Instant download (eBook) Embedded Systems and Computer Architecture after payment.
Authors:Graham R Wilson
Pages:309 pages.
Year:2002
Editon:1st ed
Publisher:Newnes
Language:english
File Size:2.96 MB
Format:pdf
ISBNS:9780750650649, 0750650648
Categories: Ebooks

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Embedded Systems and Computer Architecture 1st edition by Graham Wilson ISBN 0750650648 9780750650649

Embedded Systems and Computer Architecture 1st edition by Graham Wilson - Ebook PDF Instant Download/Delivery: 0750650648, 9780750650649
Full download Embedded Systems and Computer Architecture 1st edition after payment


Product details:


ISBN 10: 0750650648
ISBN 13: 9780750650649
Author: Graham Wilson

The author has taught the design and use of microprocessor systems to undergraduate and technician level students for over 25 years.
  • A core text for academic modules on microprocessors, embedded systems and computer architecture
  • A practical design-orientated approach


Embedded Systems and Computer Architecture 1st Table of contents:

Part 1: The Building Blocks

Chapter 1: Binary numbers

1.1 Numbers within a computing machine

1.2 Adding binary integers

1.3 Representing signed integers

1.4 Addition and subtraction of signed integers

1.5 Two’s complement theory*

1.6 Use of hexadecimal representation

1.7 Problems

Chapter 2: Logic expressions

2.1 Logic – the bank vault

2.2 Evaluating the logic expression for the bank vault

2.3 Another solution

2.4 Simplifying logical expressions*

2.5 Rules for simplifying logical expressions using a map*

2.6 Karnaugh-Veitch program, KVMap*

2.7 Quine–McCluskey method*

2.8 Problems

Chapter 3: Electronic logic circuits

3.1 Electronic controller

3.2 Development of the bank vault controller design

3.3 Gates – electronic circuits that perform logical operations

3.4 Decoder circuit

3.5 Multiplexer circuit

3.6 Flip-flops

3.7 Storage registers

3.8 State machines*

3.9 Programmable logic devices*

3.10 Problems

Chapter 4: Computer arithmetic

4.1 Circuit to add numbers

4.2 Adder/Subtractor

4.3 Arithmetic and logic unit

4.4 Shifting data

4.4 Fast adders*

4.5 Floating-point numbers*

4.6 Problems

Part 2: Computing Machines

Chapter 5: Computer design

5.1 A manual computing system

5.2 Storing data and program instructions

5.3 Connecting the machine components

5.4 Architecture of Simple Machine

5.5 More general view of the design of Simple Machine*

5.6 Improvements to Simple Machine

5.7 Architecture of the G80 microprocessor

5.8 Problems

Chapter 6: Instruction set and code assembly

6.1 Programmer’s model

6.2 Instruction format and addressing modes

6.3 Converting the source code to machine code – manual assembly

6.4 Using the assembler

6.5 Assembly language

6.6 Types of instruction

6.7 Problems

Chapter 7: Program structures

7.1 Program control structures

7.2 Data structures

7.3 Subroutines

7.4 Problems

Chapter 8: Simple computer circuits

8.1 G80 external connections

8.2 Read-only memory device – ROM

8.3 COMPI computer – G80 with ROM only

8.4 RAM device

8.5 COMP2 computer – G80 with ROM and RAM

8.6 COMP3 computer

8.7 Microprocessor control signals

8.8 Problems

Chapter 9: Input and output ports

9.1 Simple output port

9.2 Port address space

9.3 A simple input port

9.4 Programmable ports*

9.5 Serial data transmission – UART*

9.6 Problems

Chapter 10: Input and output methods

10.1 Simple input and output

10.2 Handshaking

10.3 Simple output to a slow device

10.4 Do-forever loop

10.5 Processor interrupt

10.6 Possible interrupt mechanisms

10.7 Interrupt priority mechanisms

10.8 Non-maskable interrupt

10.9 G80 interrupt mechanisms

10.10 Direct memory access

10.11 Problems

Chapter 11: More devices

11.1 Counter device and its use in a conveyor belt

11.2 Timer device

11.3 Calendar device

11.4 Pottery kiln

11.5 Multitasking*

11.6 Problems

Chapter 12: Assembler and linker tools

12.1 How an assembler works

12.2 Linker

12.3 Intel format file

12.4 High-level languages

12.5 Problems

Chapter 13: The control unit

13.1 Requirements of the control unit

13.2 Register transfers

13.3 Instruction fetch

13.4 Examples of instruction execution

13.5 Hardwired controller

13.6 More about the hardwired controller

13.7 Microprogrammed control

13.8 Problems

Part 3: Larger Computer

Chapter 14: Larger computers

14.1 General-purpose computers

14.2 Memory bottleneck

14.3 Storage within a computer

14.4 Data bus width and memory address space

14.5 Addressing modes

14.6 Organization of 32-bit memory

14.7 Instruction queue

14.8 Locality of reference

14.9 Operating systems

Chapter 15: Cache memory

15.1 Basic operation of cache

15.2 Cache organization – direct mapping

15.3 Cache organization – set-associative mapping

15.4 Cache organization – fully associative mapping

15.5 Problems

Chapter 16: Memory management

16.1 Virtual and physical addresses – imaginary and real memory

16.2 Pages and page frames

16.3 Page Tables

16.4 Handling a page fault

16.5 Page size

16.6 Two-level paging*

16.7 Translation look-aside buffer

16.8 Memory protection

16.9 Problems


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Tags: Graham Wilson, Embedded Systems, Computer Architecture

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