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Video games : from concept to consumer by Cunningham, Kevin, 1966- instant download

  • SKU: EBN-238723702
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Instant download (eBook) Video games : from concept to consumer after payment.
Authors:Cunningham, Kevin, 1966-
Pages:updating ...
Year:2014
Publisher:New York : Children's Press
Language:english
File Size:13.73 MB
Format:pdf
Categories: Ebooks

Product desciption

Video games : from concept to consumer by Cunningham, Kevin, 1966- instant download

64 pages : 24 cm, Looks at how people in science, technology, engineering, and math (STEM) careers are helping to build our future. Discover how people use STEM skills to solve problems and innovate throughout history, With advanced HD graphics, motion controls, and 3-D images, video games have come a long way since their earliest days. While these games are fun to play, making them is no simple process. Readers will see how large teams of specialized workers come together to design, plan, and program today's cutting edge video games, Includes bibliographical references (page 61) and index, Game on -- Epic win -- What it takes -- Tomorrow's games
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