Towards 3D Objectness Learning in an Open World by Taichi Liu, Zhenyu Wang, Ruofeng Liu, Guang Wang, Desheng Zhang instant download
arXiv:2510.17686v1 [cs.CV] 20 Oct 2025AbstractRecent advancements in 3D object detection and novel category detection havemade significant progress, yet research on learning generalized 3D objectnessremains insufficient. In this paper, we delve into learning open-world 3D objectness,which focuses on detecting all objects in a 3D scene, including novel objects unseenduring training. Traditional closed-set 3D detectors struggle to generalize to openworld scenarios, while directly incorporating 3D open-vocabulary models for openworld ability struggles with vocabulary expansion and semantic overlap. To achievegeneralized 3D object discovery, we propose OP3Det, a class-agnostic OpenWorld Prompt-free 3D Detector to detect any objects within 3D scenes withoutrelying on hand-crafted text prompts. We introduce the strong generalizationand zero-shot capabilities of 2D foundation models, utilizing both 2D semanticpriors and 3D geometric priors for class-agnostic proposals to broaden 3D objectdiscovery. Then, by integrating complementary information from point cloudand RGB image in the cross-modal mixture of experts, OP3Det dynamicallyroutes uni-modal and multi-modal features to learn generalized 3D objectness.Extensive experiments demonstrate the extraordinary performance of OP3Det,which significantly surpasses existing open-world 3D detectors by up to 16.0% inAR and achieves a 13.5% improvement compared to closed-world 3D detectors.1 IntroductionIn 3D perception systems, especially in real-world environments such as autonomous driving androbotics, object categories of interest may change dynamically. This has led to increasing attention onchallenging tasks like out-of-distribution 3D detection [1, 2], open-world 3D detection [3, 4] and openvocabulary 3D detection [5, 6, 7, 8, 9, 10], improving generalization beyond closed-set assumptions.A core challenge across these tasks is the ability to localize all objects, which lies in understandinghow objects are structured in 3D
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