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ISBN 10: 0470277165
ISBN 13: 9780470277164
Author: Elaine Biech
Section One: What’s Ahead
Chapter 1: Experiencing Learning: The Whys and Hows of Involving Participants
Using Experiential Learning Activities
Working with Serious Participants
Chapter 2: Setting the Stage for Playful Learning
Fiddle While You Work
Play Music to Set the Right Mood
Post Signs
Welcome Participants
Take More Breaks
Summary
Section Two: Training Tools and Techniques
Chapter 3: Openings
Topic Walk
Fun Caps Versus Boring Tent Cards
You’re a Superhero
Getting to Know You Differently
Chapter 4: Icebreakers
Shake It Icebreaker
Red Light, Green Light
Tents Tell All—Myriad Uses for Table Tents
The Hats We Wear
Toys Are Us
Who’s on My Team?
Press Conference
This Treasure Is Me
Chapter 5: Energizers
Non-Trash Trash Can
Call Me Princess Java
Surprise Info
Everybody Dance
Chapter 6: Participation Encouragement
I’m No Chicken Award
Share, Scratch, and Win
High Five
Rapid-Fire Review
Pick It Up!
Chapter 7: Comprehension and Retention
The Organic Quiz Show
Monster MNEMONIC Maker
Continuous Learning Review
Chapter 8: Time and People Management
Money for Trivia
Wheel of Consequences
Break Time—Roll the Dice!
Let’s Return
Prize Roulette
The Chicken Rules
Cell Phone Attack
Chapter 9: Training Techniques
Magic Coloring Book
Name Tent Teams
Ticket Mixer to Assign Groups
Fiddle While You Learn
Music Makes the Training Go Round
Birthday Ball
Chapter 10: Rewards and Recognition
Team Challenge
World Safety Cup (example)
You’re a Star!
Wanna Deal or Not?
Chapter 11: Review of Knowledge and Skills
Koosh Ball Review
Stick ’em Up Review
Content Relay
Goal Setter Game
Alphabet Review
Pleasure Island Review
Squeeze Play Course Review
Dartboard Learning Review
Whaddaya Know?
Bull’s Eye Bowl
Is the Answer Correct?
Chapter 12: Closings
The Good Apple Award
Crazy, Cool, Creative Closing
“Peers Cheer Peers” Awards Ceremony
It’s Your Choice
The Real Challenge
Section Three: Training and Consulting Topics
Chapter 13: Change Management
Change That Tune
Shaping Our Fortune
Chapter 14: Communication and Trust
The Power of Non-Verbals
Constructive Feedback Key Pointers
SNAP
Super Forts for Super Teams
Chapter 15: Creativity
Brainstorming 101
Creative Idea Generation
Brainstorming Boost
Opposite Brains
Getting to Know You Feud
Chapter 16: Customer Service
Customers—Up Close and Personal
“Role” of the Die
Customer Styles Worksheet
Chapter 17: Organization Knowledge
The Good, the Bad, and the Ugly: New Manager
Developing Core Values
Spinning the Organizational Culture
Organizational Lingo Crossword Puzzle
Chapter 18: Personal Development
See the Light to the Power of Positive Thinking
See the Light Mini-Assessment
See the Light Scoring Sheet
See the Light Debriefing Sheet
If Life Gives You Lemons…
If Life Gives You Lemons, Make the Best Lemonade You Can
The Object of My Discussion
Truth or Chicken
I Appreciate My Job
Express Expressions
Chapter 19: Problem Solving
Problem Solving Line Up
Cat-A-Pult Challenge* (including facilitation notes)
STAR Principle
True Colors
Spaghetti and Gum Drops
Go for the Goal: Influencing Performance to Reduce Shortage
What Kind of Shortage Is It?
Go for the Goal: Rules of the Game
Go for the Goal: Your Role in Shortage Control
Scoreboard Format Sample
Chapter 20: Process and Projects
Bright Idea
Puzzling About Systems Thinking
Project Change Challenge
Chicken, Salad, and Koosh Ball Shuffle
Chapter 21: Supervision, Management, and Leadership
Appraising Performance: A Home Building Challenge (plus handouts)
Getting Things in Focus: Koosh Ball Mania
Leadership Essentials
Your Supervisor Hat
Chapter 22: Teamwork and Team Building
Skills on a Stick
Spinning Discovery
Getting to Know You
Marble Run
Certifying Your Self-Image
Acknowledging Our Team Resources
The Red and Black Game (plus gameplay, scoring grid)
Koosh-Koosh
By the Numbers
Egg Drop Group
Domino Effect
More Than Meets the Eye
the trainers warehouse
the trainers handbook
the trainer #4
the complete book of connect 4 pdf
the trainer #97
trainers warehouse address
trainers warehouse store
Tags: Elaine Biech, Warehouse, Games