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The Game Master's Book of Instant Towns and Cities by Jeff Ashworth ISBN 9781956403985, 1956403981 instant download

  • SKU: EBN-237418050
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$ 32 $ 40 (-20%)

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4.6

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Instant download (eBook) The Game Master's Book of Instant Towns and Cities after payment.
Authors:Jeff Ashworth
Pages:273 pages
Year:2024
Publisher:Topix Media Lab
Language:english
File Size:85.78 MB
Format:pdf
ISBNS:9781956403985, 1956403981
Categories: Ebooks

Product desciption

The Game Master's Book of Instant Towns and Cities by Jeff Ashworth ISBN 9781956403985, 1956403981 instant download

This unique collection provides game masters with the tools and inspiration they need  to create fully realized towns and cities at a moment's notice.
The Game Master's Book of Instant Towns and Cities provides GMs with all of the  inspiration they need to conjure up unique, vivid urban environments at a moment’s notice, or when trying to come up with ideas for new places to be explored. 
This game-saving collection brings together nearly 170 fully-realized places organized  by environment and divided up into villages, towns, cities and capitals, so that when  players are trudging through a dangerous swamp, unrelenting desert or stormy  coastline and need to find shelter, they can stumble upon a fully realized settlement, elven enclave or dwarven mining camp, without requiring any development in advance on the part of the game master.
At its core, this book works a bit like the bestselling Game Master's Book of Non-Player Characters, but instead of providing information about the people one might meet, Instant Towns and Cities provides sketches of urban centers which can act as on demand solutions to unexpected needs (ex. the characters need to find a physician right away and head for the nearest town, which until now, the GM had not developed)  or as concepts that inspire entire adventure story arcs, depending on the party’s (or the GM's) wants or needs.
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