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0 reviewsThe goal of this project is to provide an easy to use, universal combat system for game designers everywhere.
If you’re building a new TTRPG and need a combat system, take this one!*
Use all 6 dice in a polyhedral set, one for each of the major stats/events in the game.
A simple 4 stat, opposed d20 roll-off system with no list of modifiers, complex spells, or individual weapons to memorize.
Pick up and play format!
Designed in 45 minutes on a Game Jam episode of Beholder to No One podcast.