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(Ebook) Software architect bootcamp 2nd Edition by Thomas J Mowbray, Raphael C Malveau ISBN 9780131412279 0131412272

  • SKU: EBN-21347440
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Authors:Mowbray, Thomas J.; Malveau, Raphael C.; Safari Tech Books Online
Pages:368 pages.
Year:2003
Editon:2nd ed
Publisher:Pearson; ProQuest Information and Learning Company
Language:english
File Size:2.33 MB
Format:pdf
ISBNS:9780131412279, 0131412272
Categories: Ebooks

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(Ebook) Software architect bootcamp 2nd Edition by Thomas J Mowbray, Raphael C Malveau ISBN 9780131412279 0131412272

(Ebook) Software architect bootcamp 2nd Edition by Thomas J Mowbray, Raphael C Malveau - Ebook PDF Instant Download/Delivery: 9780131412279 ,0131412272
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Product details:

ISBN 10: 0131412272
ISBN 13: 9780131412279
Author: Thomas J Mowbray, Raphael C Malveau

Updated for the techniques ranging from lightweight methods and architectural layers to Model-Driven Architecture and UML 2.0, this work contains insights and solutions for all the key challenges of building enterprise software systems with objects, components, and Internet technologies. It helps in discovering how to avoid pitfalls and errors.

(Ebook) Software architect bootcamp 2nd Edition Table of contents:

ONE: INTRODUCTION
1.1 Defining Software Architecture
1.3 Goals
Technology Trends and Architectural Styles
Strategies
Mindset

TWO: MILITARY HISTORY
Architectural Approaches
Common Principles
Architectural Controversies
2.2 The Architectural Paradigm Shift
2.3 The Need for Software Architecture
2.4 Zachman Framework
2.5 Reference Model for Open Distributed Processing
2.6 Enterprise Architecture Standards
Federal Enterprise Architecture Framework
2.7 Design Patterns
2.8 AntiPatterns
2.9 Software Design-Level Model
2.10 Conclusions
Exercises

THREE: SOFTWARE ARCHITECTURE: BASIC TRAINING
3.1 Object-Oriented Technology
Object in the Mainstream
Components versus Objects
Component Infrastructures
Component Software Design Patterns
Component Software Architecture
Proprietary Software
Open Systems Software
3.4 Client-Server Technology
History
Distributed Components
eXtensible Markup Language (XML)
Sun Microsystems J2EE and Microsoft's .Net
Web Services
3.6 Architectural Layers and When to Use Them
3.7 Software Application Experience
3.8 Technology and Application Architecture
3.9 Applying Standards to Application Systems
3.10 Distributed Infrastructures
3.11 Conclusions
Exercises

4.1 Software Architecture Paradigm Shift
Distribution Reverses Assumptions
Making the Paradigm Shift
This Old Software
An Example: Doing Software Incorrectly
Enter the Knight: Heroic Programmers
4.3 Doing Software Correctly: Enterprise Architecture Development
Architecture-Centered Process
Step 2: Requirements Analysis
Step 4: Architectural Planning
Step 6: Project Planning
Step 7: Parallel Development
Step 9: Operations and Maintenance
4.4 Bottom Line: Time, People, and Money
4.5 Conclusions
Exercises

FIVE: SOFTWARE ARCHITECTURE: DRILL SCHOOL
Major Design Forces
Software Design Levels
Creating Complexity
Option 1: Sweep It under a Rug
Option 3: Ignore It
5.3 Systems Integration
5.4 Making the Business Case
5.5 Architectural Linkage to Software Development
5.6 Conclusions
Exercises

SIX: LEADERSHIP TRAINING
6.1 Leadership Is a Necessary, Learnable Skill
6.2 The Architect as Team Builder
6.3 Always Insist on Excellence in Deliverables
6.4 Architect's Walkthrough
6.5 Project Management Basics
Implementation Phase
6.6 Architect's Role Versus Project Management
Implementation Phase
Exercises

7.1 Process
Process Prerequisites
A Basic Component Framework Software Design Process
7.2 Creating New Processes
7.3 Teamwork
Exercises

EIGHT: COMMUNICATIONS TRAINING
8.1 Communications Challenges
8.2 Responsibility-Driven Development
8.3 Communication Responsibilities
8.4 Handling Feedback
8.5 Evolution of Software Design Notations
8.6 Unified Modeling Language Notation
8.7 Model-Driven Architecture
Exercises

NINE: SOFTWARE ARCHITECTURE: INTELLIGENCE OPERATIONS
Top Down and Bottom Up
Architectural Mining Process
Applicability of Mining
Horizontal Versus Vertical
Horizontal Design Elements
Designing for Future Applications
9.2 Architectural Iteration
Software Process Background
The Role of the Architecture Process
The Macro Process: Architectural Iteration
Developer Reaction to Architecture
After Intelligence, Iterate the Design
The Micro Process: Architecture with Subprojects
Architecture in Chaos
9.3 Architectural Judgment
Problem Solving
Review and Inspection
Exercises

TEN: SOFTWARE ARCHITECTURE: PSYCHOLOGICAL WARFARE
10.1 Alternative Learning
10.3 Expectation Management
10.4 Psychology of Truth
10.5 Software Envisioning
10.6 Reference Models and Human Psychology
Reference Models as Perception
Biological Response Model
Group Applications of Response
10.7 Example: Reference Selling
10.8 Psychology of Ownership
10.9 Psychological Akido
Exercises

ELEVEN: SOFTWARE ARCHITECTURE: CAREER ADVICE
11.1 Read, Read, Read
Nascent Body of Knowledge
The Management Trap
11.3 Making a Name
11.4 Becoming an Expert
Exercises

Appendices
Appendix A: Architecture Example: Test Results Reporting System
Appendix B: Design Templates and Examples
Appendix C: Glossary of Software Architecture Terminology
Appendix D: Acronyms
Appendix E: Bibliography

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