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Real-Time Rendering; Fourth Edition by Tomas Akenine-MÖller & Eric Haines & Naty Hoffman & Angelo Pesce & Michał Iwanicki & Sébastien Hillaire instant download

  • SKU: EBN-237327588
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4.4

19 reviews
Instant download (eBook) Real-Time Rendering; Fourth Edition after payment.
Authors:Tomas Akenine-MÖller & Eric Haines & Naty Hoffman & Angelo Pesce & Michał Iwanicki & Sébastien Hillaire
Pages:updating ...
Year:2018
Publisher:CRC Press
Language:english
File Size:47.65 MB
Format:epub
Categories: Ebooks

Product desciption

Real-Time Rendering; Fourth Edition by Tomas Akenine-MÖller & Eric Haines & Naty Hoffman & Angelo Pesce & Michał Iwanicki & Sébastien Hillaire instant download

Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid theoretical framework and relevant mathematics for the field of interactive computer graphics, all in an approachable style.
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