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0 reviewsISBN-10 : 080583950X
ISBN-13 : 9780805839500
Author: Alistair Sutcliffe
This book is primarily a summary of research done over 10 years in multimedia and virtual reality, which fits within a wider interest of exploiting psychological theory to improve the process of designing interactive systems. The subject matter lies firmly within the field of HCI, with some cross-referencing to software engineering.Extending Sutcliffe's views on the design process to more complex interfaces that have evolved in recent years, this book:*introduces the background to multisensory user interfaces and surveys the design issues and previous HCI research in these areas;*explains the basic psychology for design of multisensory user interfaces, including the Interactive Cognitive Subsystems cognitive model;*describes elaborations of Norman's models of action for multimedia and VR, relates these models to the ICS cognitive model, and explains how the models can be applied to predict the design features necessary for successful interaction;*provides a design process from requirements, user and domain analysis, to design of representation in media or virtual worlds and facilities for user interaction therein;*covers usability evaluation for multisensory interfaces by extending existing well-known HCI approaches of heuristic evaluation and observational usability testing; and*presents two special application areas for multisensory interfaces: educational applications and virtual prototyping for design refinement.
1: Background and Usability Concepts
DESIGN PROBLEMS
ARCHITECTURES AND DEVICES
DEFINITIONS AND TERMINOLOGY
SUMMARY
2: Cognitive Psychology for Multimedia Information Processing
PERCEPTION AND MODALITIES
COMPREHENSION AND COGNITIVE MODELS
MEMORY
THINKING AND PROBLEM SOLVING
PRINCIPLES FOR MULTISENSORY USER INTERFACE DESIGN
SUMMARY
3: Models of Interaction
MODELING MULTISENSORY INTERACTION
MODELS OF MULTIMEDIA INTERACTION
MULTIMEDIA CONVERSATIONS
COGNITIVE RESOURCES
INTERACTION MODELS
DESIGN FEATURES
INTEGRATING RESOURCES AND ACTION
ERROR DIAGNOSIS AND RECOVERY
SUMMARY
4: Multimedia User Interface Design
DESIGN METHOD OVERVIEW
REQUIREMENTS AND USER MODELING
TASK AND INFORMATION MODELING
INFORMATION ANALYSIS
MEDIA SELECTION AND COMBINATION
PRESENTATION SCRIPTING
NAVIGATION AND CONTROL
DESIGNING THE READING OR VIEWING SEQUENCE
SUMMARY
5: Designing Virtual Environments
INTRODUCTION
DEVELOPMENT APPROACH
TASK AND REQUIREMENTS ANALYSIS FOR VIRTUAL ENVIRONMENTS
TASK AND DOMAIN MODELS
VIRTUAL ENVIRONMENT DESIGN
SELECTING MODALITIES AND INTERACTIVE DEVICES
DESIGNING THE USER PRESENCE
DESIGNING THE PRESENCE OF OTHERS
DIALOGUE AND CONTROLS
SUMMARY
6: Evaluating Multisensory User Interfaces
INTRODUCTION
BENCHMARK EVALUATION
DIAGNOSTIC EVALUATION
EYETRACKING ANALYSES
ASSESSING ATTRACTIVENESS
ASSESSING MULTIMEDIA WEB SITES
EVALUATING VIRTUAL REALITY APPLICATIONS
SUMMARY
7: Applications, Architectures, and Advances
EDUCATIONAL APPLICATIONS
EDUCATION SOFTWARE TECHNOLOGY
VIRTUAL PROTOTYPING
FUTURE TRENDS
SUMMARY
multimedia and design
multimedia and graphic design
multimedia design and production
a multimedia title cannot be
design multimedia
Tags: Multimedia, Virtual Reality, Designing Usable, Multisensory User, Alistair Sutcliffe