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Status:
Available4.4
9 reviewsFirst up, the belligerents in our war of (power) words:
Fourteen new archetypes! One for each of the most popular classes in Fifth Edition...
The Dismantler, an Artificer profession who specializes in magical disjunction
The Path of the Pactbreaker, for Barbarians who seek to return the world to the Old Ways
The College of Propaganda, a Bard career which turns the power of artistry against society’s scapegoats
The Order of the Graven Sky for Matt Mercer’s Blood Hunter, who make sculptures of their foes
The Purity Domain, with which Clerics of judgmental faiths may obsess over perfection
The Circle of Fathoms, for Druids who represent nature’s deepest, most alien phenomena
The Mana Vessel, a Fighter who leverages lingering magic from other creatures to their own ends
The Way of Eight Ruins, which guides Monks towards a simpler world at any cost
The Oath of Humility, whose adherent Paladins live lives of dignity and equity
The Reclaimer, for Rangers seeking to use their own array of traps to turn the table on so-called “dungeons”
The Nemesis, a Rogue bent on arcane sabotage, as seen leaping into action on our cover illustration
The Tyrant Bloodline, the origin of Sorcerers whose ancestors violated every law of magic and morality
The Magnate, a Warlock Patron who knows better than any other how to leech the labor of others
The Sage of the Sevenfold Veil, our throwback to Third Edition arcane madness, front and center on our cover art
Might vs. Magic is setting-agnostic, but it's perfect for any world that relishes the conflict between warriors and wizards, such as a culture with a “magocracy” ruling class, or a tribe with a taboo on spellcasting. It also fits into a party
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