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(Ebook) Mathematics for Game Developers by Christopher Tremblay ISBN 9781592000388, 9781592004676, 159200038X, 1592004679

  • SKU: EBN-983540
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Authors:Christopher Tremblay
Pages:649 pages.
Year:2004
Editon:1
Publisher:Thomson Course Technology/Premier Press
Language:english
File Size:14.82 MB
Format:pdf
ISBNS:9781592000388, 9781592004676, 159200038X, 1592004679
Categories: Ebooks

Product desciption

(Ebook) Mathematics for Game Developers by Christopher Tremblay ISBN 9781592000388, 9781592004676, 159200038X, 1592004679

Mathematics for Game Developers is just that?a math book designed specifically for the game developer, not the mathematician. As a game developer, you know that math is a fundamental part of your programming arsenal. In order to program a game that goes beyond the basics, you must first master concepts such as matrices and vectors. In this book, you will find some unique solutions for dealing with real problems you?ll face when programming many types of 3D games. Not only will you learn how to solve these problems, you?ll also learn why the solution works, enabling you to apply that solution to other problems. You?ll also learn how to leverage software to help solve algebraic equations. Through numerous examples, this book clarifies how mathematical ideas fit together and how they apply to game programming.
*Free conversion of into popular formats such as PDF, DOCX, DOC, AZW, EPUB, and MOBI after payment.

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