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(Ebook) Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript: Rendering Simple 3D Worlds with Sprites and Maps by Pagella, Mario ISBN 9781449304751, 1449304753

  • SKU: EBN-55888394
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Instant download (eBook) Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript: Rendering Simple 3D Worlds with Sprites and Maps after payment.
Authors:Pagella, Mario
Pages:152 pages.
Year:2011
Editon:1
Publisher:O'Reilly Media
File Size:1.78 MB
Format:pdf
ISBNS:9781449304751, 1449304753
Categories: Ebooks

Product desciption

(Ebook) Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript: Rendering Simple 3D Worlds with Sprites and Maps by Pagella, Mario ISBN 9781449304751, 1449304753

Walk through the process of designing and implementing from scratch an isometric real time game such as some of the most succesful Facebook Games. Applying HTML5, CSS3, and JavaScript, this piece shows how to build games using isometric map making, sprite animations, networking, social network integration, high performance rendering and game design.
*Free conversion of into popular formats such as PDF, DOCX, DOC, AZW, EPUB, and MOBI after payment.

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