logo
Product categories

EbookNice.com

Most ebook files are in PDF format, so you can easily read them using various software such as Foxit Reader or directly on the Google Chrome browser.
Some ebook files are released by publishers in other formats such as .awz, .mobi, .epub, .fb2, etc. You may need to install specific software to read these formats on mobile/PC, such as Calibre.

Please read the tutorial at this link.  https://ebooknice.com/page/post?id=faq


We offer FREE conversion to the popular formats you request; however, this may take some time. Therefore, right after payment, please email us, and we will try to provide the service as quickly as possible.


For some exceptional file formats or broken links (if any), please refrain from opening any disputes. Instead, email us first, and we will try to assist within a maximum of 6 hours.

EbookNice Team

(Ebook) Learning LibGDX Game Development by Suryakumar Balakrishnan Nair, Andreas Oehlke ISBN 9781783554775, 1783554770

  • SKU: EBN-4989892
Zoomable Image
$ 32 $ 40 (-20%)

Status:

Available

4.7

17 reviews
Instant download (eBook) Learning LibGDX Game Development after payment.
Authors:Suryakumar Balakrishnan Nair, Andreas Oehlke
Pages:500 pages.
Year:2014
Editon:2
Publisher:Packt Publishing
Language:english
File Size:9.82 MB
Format:pdf
ISBNS:9781783554775, 1783554770
Categories: Ebooks

Product desciption

(Ebook) Learning LibGDX Game Development by Suryakumar Balakrishnan Nair, Andreas Oehlke ISBN 9781783554775, 1783554770

Wield the power of the LibGDX framework to create a cross-platform game About This BookWrite your game code once and run it on a multitude of platforms using LibGDXLearn about the key features of LibGDX that will ease and speed up your development cyclesAn easy-to-follow, comprehensive guide that will help you develop games in LibGDX successfullyWho This Book Is ForThis book is aimed at indie and existing game developers as well as those who want to get started with game development using LibGDX. Basic knowledge of Java programming and game development is required. In Detail LibGDX is a multiplatform game development framework, and is one of the most popular frameworks for building games, providing a comprehensive set of development capabilities and features to use and incorporate into games.This book starts off by introducing you to LibGDX and how to use its project setup tool to build an application that can support multiple platforms, before gradually moving on to configuring your game. Then, you will learn to organize resources, create a scene, actors, and a menu system. You will also enhance the visual appearance of your game and manage its transitions, along with music and sound effects. You will then move on to cover the advanced programming techniques and create and manage different kinds of animations.Finally, you will be introduced to the basics of 3D programming and the 3D physics engine. By the end of this book, you will be able to start developing your very own cross-platform games using the LibGDX framework.
*Free conversion of into popular formats such as PDF, DOCX, DOC, AZW, EPUB, and MOBI after payment.

Related Products

-20%

(Ebook) Learning LibGDX Game Development, 2nd Edition by kan

4.3

30 reviews
$40 $32