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(Ebook) Java® For Dummies by Barry Burd ISBN 9780470371732, 9781118257517, 0470371730, 1118257510

  • SKU: EBN-4307006
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Authors:Barry Burd
Pages:418 pages.
Year:2011
Editon:5
Publisher:Wiley
Language:english
File Size:5.25 MB
Format:pdf
ISBNS:9780470371732, 9781118257517, 0470371730, 1118257510
Categories: Ebooks

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(Ebook) Java® For Dummies by Barry Burd ISBN 9780470371732, 9781118257517, 0470371730, 1118257510

The top-selling beginning Java book is now fully updated for Java 7! Java is the platform-independent, object-oriented programming language used for developing web and mobile applications. The revised version offers new functionality and features that have programmers excited, and this popular guide covers them all. This book helps programmers create basic Java objects and learn when they can reuse existing code. It's just what inexperienced Java developers need to get going quickly with Java 2 Standard Edition 7.0 (J2SE 7.0) and Java Development Kit 7.0 (JDK 7). Explores how the new version of Java offers more robust functionality and new features such as closures to keep Java competitive with more syntax-friendly languages like Python and Ruby Covers object-oriented programming basics with Java, code reuse, the essentials of creating a Java program using the new JDK 7, creating basic Java objects, and new Eclipse features A companion web site offers all code from the book and bonus chapters Written by a Java trainer, Java For Dummies, 5th Edition will enable even novice programmers to start creating Java applications quickly and easily.Content: Chapter 1 All about Java (pages 9–22): Chapter 2 All about Software (pages 23–37): Chapter 3 Using the Basic Building Blocks (pages 39–59): Chapter 4 Making the Most of Variables and Their Values (pages 61–92): Chapter 5 Controlling Program Flow with Decision?Making Statements (pages 93–121): Chapter 6 Controlling Program Flow with Loops (pages 123–136): Chapter 7 Thinking in Terms of Classes and Objects (pages 137–165): Chapter 8 Saving Time and Money: Reusing Existing Code (pages 167–193): Chapter 9 Constructing New Objects (pages 195–216): Chapter 10 Putting Variables and Methods Where They Belong (pages 217–247): Chapter 11 Using Arrays and Collections to Juggle Values (pages 249–279): Chapter 12 Looking Good When Things Take Unexpected Turns (pages 281–309): Chapter 13 Sharing Names among the Parts of a Java Program (pages 311–332): Chapter 14 Responding to Keystrokes and Mouse Clicks (pages 333–350): Chapter 15 Writing Java Applets (pages 351–362): Chapter 16 Using Java Database Connectivity (pages 363–372): Chapter 17 Ten Ways to Avoid Mistakes (pages 373–380): Chapter 18 Ten Websites for Java (pages 381–382):
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