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(Ebook) Java 7 for Absolute Beginners by Jay Bryant ISBN 9781430236863, 1430236868

  • SKU: EBN-4568654
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Authors:Jay Bryant
Pages:320 pages.
Year:2011
Editon:1
Publisher:Apress
Language:english
File Size:3.89 MB
Format:pdf
ISBNS:9781430236863, 1430236868
Categories: Ebooks

Product desciption

(Ebook) Java 7 for Absolute Beginners by Jay Bryant ISBN 9781430236863, 1430236868

Java 7 Programming for Absolute Beginners introduces the new core, open source Java Development Kit. Its focus is on practical knowledge and its completeness—it provides all the bits and pieces an utter novice needs to get started programming in Java.  
It seems as if everyone is writing applications or apps these days for Android, BlackBerry, and the enterprise—it's where the money's at. But, how do they do it? Well, it's best to start by learning Java, one of the most popular programming languages around these days, still. Yes, that's right. 
This book:

  • Teaches Java development in language anyone can understand, giving you the best possible start
  • Provides simple, step-by-step examples that make learning easy, allowing you to pick up the concepts without fuss
  • Offers clear code descriptions and layout so that you can get your code running as soon as possible

What you’ll learn
  • How a computer processes programs
  • Write a program in Java
  • Debug a program
  • Choose and manipulate the data structures that best match your purpose
  • Create a user interface in Java
  • How to do animation in a Java program
  • Advanced topics such as thread management and recursion that any programmer will soon need
Who this book is for

Everyone! This book is for anyone who wants to learn to develop applications or apps for the enterprise or mobile using Android or BlackBerry and much more. No previous programming experience is necessary.

Table of Contents
  1. Writing Your First Java Program
  2. Java Syntax
  3. Data types
  4. Operators
  5. Branching and Looping
  6. Object-Oriented Programming
  7. Writing a UI 
  8. Writing and Reading Files
  9. Writing and Reading XML
  10. Animation
  11. Debugging
  12. Video Games
  13. Garbage Collection
  14. Recursion
  15. Generics and Regular Expressions
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