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(Ebook) Introduction to Computer Graphics with OpenGL ES by JungHyun Han ISBN 9780429443145, 9780429811203, 0429443145, 0429811209

  • SKU: EBN-7160912
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Authors:JungHyun Han
Pages:340 pages.
Year:2018
Editon:First edition
Publisher:CRC Press
Language:english
File Size:273.29 MB
Format:pdf
ISBNS:9780429443145, 9780429811203, 0429443145, 0429811209
Categories: Ebooks

Product desciption

(Ebook) Introduction to Computer Graphics with OpenGL ES by JungHyun Han ISBN 9780429443145, 9780429811203, 0429443145, 0429811209

OpenGL ES is the standard graphics API used for mobile and embedded systems. Despite its widespread use, there is a lack of material that addresses the balance of both theory and practice in OpenGL ES. JungHyun Han’sIntroduction to Computer Graphics with OpenGL ESachieves this perfect balance. Han’s depiction of theory and practice illustrates how 3D graphics fundamentals are implemented. Theoretical or mathematical details around real-time graphics are also presented in a way that allows readers to quickly move on to practical programming. Additionally, this book presents OpenGL ES and shader code on many topics. Industry professionals, as well as, students in Computer Graphics and Game Programming courses will find this book of importance.
*Free conversion of into popular formats such as PDF, DOCX, DOC, AZW, EPUB, and MOBI after payment.

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