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(Ebook) Gaming cultures and place in Asia-Pacific by Larissa Hjorth, Dean Chan (editors) ISBN 9780203875957, 9780415535892, 9780415996273, 0203875958, 0415535891, 0415996279

  • SKU: EBN-1677302
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Authors:Larissa Hjorth, Dean Chan (editors)
Pages:298 pages.
Year:2009
Editon:1
Publisher:Routledge
Language:english
File Size:2.63 MB
Format:pdf
ISBNS:9780203875957, 9780415535892, 9780415996273, 0203875958, 0415535891, 0415996279
Categories: Ebooks

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(Ebook) Gaming cultures and place in Asia-Pacific by Larissa Hjorth, Dean Chan (editors) ISBN 9780203875957, 9780415535892, 9780415996273, 0203875958, 0415535891, 0415996279

This collection explores the relationship between digital gaming and its cultural context by focusing on the burgeoning Asia-Pacific region. Encompassing key locations for global gaming production and consumption such as Japan, China, and South Korea, as well as increasingly significant sites including Australia and Singapore, the region provides a wealth of divergent examples of the role of gaming as a socio-cultural phenomenon. Drawing from micro ethnographic studies of specific games and gaming locales to macro political economy analyses of techno-nationalisms and trans-cultural flows, this collection provides an interdisciplinary model for thinking through the politics of gaming production, representation, and consumption in the region.
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