logo
Product categories

EbookNice.com

Most ebook files are in PDF format, so you can easily read them using various software such as Foxit Reader or directly on the Google Chrome browser.
Some ebook files are released by publishers in other formats such as .awz, .mobi, .epub, .fb2, etc. You may need to install specific software to read these formats on mobile/PC, such as Calibre.

Please read the tutorial at this link.  https://ebooknice.com/page/post?id=faq


We offer FREE conversion to the popular formats you request; however, this may take some time. Therefore, right after payment, please email us, and we will try to provide the service as quickly as possible.


For some exceptional file formats or broken links (if any), please refrain from opening any disputes. Instead, email us first, and we will try to assist within a maximum of 6 hours.

EbookNice Team

(Ebook) Game Design Deep Dive: Platformers by Joshua Bycer ISBN 9780367211387, 0367211386

  • SKU: EBN-11120722
Zoomable Image
$ 32 $ 40 (-20%)

Status:

Available

5.0

29 reviews
Instant download (eBook) Game Design Deep Dive: Platformers after payment.
Authors:Joshua Bycer
Pages:152 pages.
Year:2019
Editon:1
Publisher:CRC Press
Language:english
File Size:15.92 MB
Format:pdf
ISBNS:9780367211387, 0367211386
Categories: Ebooks

Product desciption

(Ebook) Game Design Deep Dive: Platformers by Joshua Bycer ISBN 9780367211387, 0367211386

The Game Design Deep Dive series examines specific game systems or mechanics over the course of the history of the industry. This book examines the history of jumping – one of the oldest mechanics in the industry – and how it has evolved and changed over the years. The author looks at the transition from 2D to 3D and multiple elements that make jumping more complicated than it looks from a design perspective.

Key Selling Points:

  • The first in a series of books that focus entirely on a singular game design system or mechanic, in this case: jumping.
  • A perfect read for anyone interested in understanding game design, or just curious from a historical standpoint.
  • A must read for anyone interested in building their own platformer or just interested in the history of the game industry’s most famous game mechanic.
  • This book is a perfect companion for someone building their first game or as part of a game design classroom.
  • Includes real game examples to highlight the discussed topics and mechanics.

Joshua Bycer is a Game Design Critic with more than seven years of experience critically analyzing game design and the industry itself. In that time, through Game-Wisdom, he has interviewed hundreds of game developers and members of the industry about what it means to design video games. He also strives to raise awareness about the importance of studying game design by giving lectures and presentations; his first book was titled 20 Essential Games to Study.

*Free conversion of into popular formats such as PDF, DOCX, DOC, AZW, EPUB, and MOBI after payment.

Related Products