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(Ebook) Game Character Development by Antony S Ward ISBN 9781598634655, 9781598636949, 1598634658, 1598636944

  • SKU: EBN-1817868
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Authors:Antony S Ward
Pages:224 pages.
Year:2008
Editon:1
Publisher:Cengage Learning PTR
Language:english
File Size:16.06 MB
Format:pdf
ISBNS:9781598634655, 9781598636949, 1598634658, 1598636944
Categories: Ebooks

Product desciption

(Ebook) Game Character Development by Antony S Ward ISBN 9781598634655, 9781598636949, 1598634658, 1598636944

"Game Character Development" takes you through all the steps needed to create compelling, highly-detailed characters for games. This book is suitable for both beginner game artists and experienced designers who want to brush up their skills, and covers the latest character creation tools and technologies. Throughout this book you will work step-by-step to create a finished character that incorporates all of the methods presented. First you'll examine the available modeling techniques and then create a base mesh. You'll then incorporate UV mapping and virtual sculpting. With the basic model created, you'll explore advanced techniques to add texture and detail, and finish up by optimizing and refining your character. The techniques presented can be applied with virtually any 3D software program, so you're free to work within the application with which you're most familiar. If a specific tool is introduced, a brief introduction will cover the basic information you need to utilize it. There's even a chapter with suggestions on what you'll need to add to your finished character before it gets introduced into the game production pipeline, including adding facial expression, rigging, and even animation. And a helpful reference section provides additional resources to help you with those next steps.
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