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Game Audio Implementation by Richard Stevens & Dave Raybould ISBN 9781317679455, 1317679458 instant download

  • SKU: EBN-237329350
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$ 32 $ 40 (-20%)

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4.7

18 reviews
Instant download (eBook) Game Audio Implementation after payment.
Authors:Richard Stevens & Dave Raybould
Pages:updating ...
Year:2016
Publisher:Focal Press
Language:english
File Size:46.71 MB
Format:epub
ISBNS:9781317679455, 1317679458
Categories: Ebooks

Product desciption

Game Audio Implementation by Richard Stevens & Dave Raybould ISBN 9781317679455, 1317679458 instant download

Game Audio Implementation offers a unique practical approach to learning all about game audio. If you’ve always wanted to hear your sound or music in a real game then this is the book for you. Each chapter is accompanied by its own game level where you can see the techniques and theories in action before working through over 70 exercises to develop your own demo level. Taking you all the way from first principles to complex interactive systems in the industry standard Unreal Engine© you’ll gain the skills to implement your sound and music along with a deep transferable knowledge of the principles you can apply across a range of other game development tools. The accompanying website (www.gameaudioimplementation.com) includes: • 12 downloadable demonstration games • A unique exercise level for you to develop for your portfolio • An up-to-date online bibliography with further reading for each chapter • A free sound library with hundreds of game SFX
*Free conversion of into popular formats such as PDF, DOCX, DOC, AZW, EPUB, and MOBI after payment.

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