logo
Product categories

EbookNice.com

Most ebook files are in PDF format, so you can easily read them using various software such as Foxit Reader or directly on the Google Chrome browser.
Some ebook files are released by publishers in other formats such as .awz, .mobi, .epub, .fb2, etc. You may need to install specific software to read these formats on mobile/PC, such as Calibre.

Please read the tutorial at this link.  https://ebooknice.com/page/post?id=faq


We offer FREE conversion to the popular formats you request; however, this may take some time. Therefore, right after payment, please email us, and we will try to provide the service as quickly as possible.


For some exceptional file formats or broken links (if any), please refrain from opening any disputes. Instead, email us first, and we will try to assist within a maximum of 6 hours.

EbookNice Team

(Ebook) Fundamentals of Computer Graphics 1st Edition by Peter Shirley , Michael Ashikhmin , Steve Marschner ISBN 9781568812694 1568812698

  • SKU: EBN-1291310
Zoomable Image
$ 32 $ 40 (-20%)

Status:

Available

0.0

0 reviews
Instant download (eBook) Fundamentals of Computer Graphics after payment.
Authors:Shirley P., et al.
Pages:649 pages.
Year:2005
Editon:2
Publisher:AKPeters
Language:english
File Size:41.37 MB
Format:pdf
ISBNS:9781568812694, 1568812698
Categories: Ebooks

Product desciption

(Ebook) Fundamentals of Computer Graphics 1st Edition by Peter Shirley , Michael Ashikhmin , Steve Marschner ISBN 9781568812694 1568812698

(Ebook) Fundamentals of Computer Graphics 1st Edition by Peter Shirley , Michael Ashikhmin , Steve Marschner - Ebook PDF Instant Download/Delivery:9781568812694, 1568812698
Full download (Ebook) Fundamentals of Computer Graphics 1st Edition after payment

Product details: 

ISBN 10: 1568812698

ISBN 13: 9781568812694

Author: Peter Shirley , Michael Ashikhmin , Steve Marschner 

The second edition of this widely adopted text includes a wealth of new material, with new chapters on Signal Processing (Marschner), Using Graphics Hardware (Willemsen), Building Interactive Graphics Applications (Sung), Perception (Thompson), Curves (Gleicher), Computer Animation (Ashikhmin), and Tone Reproduction (Reinhard).
Maintaining the strengths of the first edition, the authors present the mathematical foundations of computer graphics with a focus on geometric intuition, allowing the programmer to understand and apply those foundations to the development of efficient code.

Table of contents: 

1 Introduction

2 Miscellaneous Math

3 Raster Images

4 Ray Tracing

5 Surface Shading

6 Linear Algebra

7 Transformation Matrices

8 Viewing

9 The Graphics Pipeline

10 Signal Processing

11 Texture Mapping

12 Data Structures for Graphics

13 Sampling

14 Physics-Based Rendering

15 Curves

Michael Gleicher

16 Computer Animation

Michael Ashikhmin

17 Using Graphics Hardware

Peter Willemsen

18 Color

Erik Reinhard and Garrett Johnson

19 Visual Perception

William B. Thompson

20 Tone Reproduction

Erik Reinhard

21 Implicit Modeling

Brian Wyvill

22 Computer Graphics in Games

Naty Hoffman

23 Visualization

Tamara Munzner

People also search for:

fundamentals of computer graphics 5th edition pdf

fundamentals of computer graphics fourth edition

fundamentals of computer graphics 5th edition pdf download

what are the fundamentals of computer

*Free conversion of into popular formats such as PDF, DOCX, DOC, AZW, EPUB, and MOBI after payment.

Related Products