logo
Product categories

EbookNice.com

Most ebook files are in PDF format, so you can easily read them using various software such as Foxit Reader or directly on the Google Chrome browser.
Some ebook files are released by publishers in other formats such as .awz, .mobi, .epub, .fb2, etc. You may need to install specific software to read these formats on mobile/PC, such as Calibre.

Please read the tutorial at this link.  https://ebooknice.com/page/post?id=faq


We offer FREE conversion to the popular formats you request; however, this may take some time. Therefore, right after payment, please email us, and we will try to provide the service as quickly as possible.


For some exceptional file formats or broken links (if any), please refrain from opening any disputes. Instead, email us first, and we will try to assist within a maximum of 6 hours.

EbookNice Team

(Ebook) Face geometry and appearance modeling : concepts and applications by Zicheng Liu; Zhengyou Zhang ISBN 9780521898416, 0521898412

  • SKU: EBN-4065370
Zoomable Image
$ 32 $ 40 (-20%)

Status:

Available

4.6

28 reviews
Instant download (eBook) Face geometry and appearance modeling : concepts and applications after payment.
Authors:Zicheng Liu; Zhengyou Zhang
Pages:329 pages.
Year:2011
Editon:1
Publisher:Cambridge University Press
Language:english
File Size:34.11 MB
Format:pdf
ISBNS:9780521898416, 0521898412
Categories: Ebooks

Product desciption

(Ebook) Face geometry and appearance modeling : concepts and applications by Zicheng Liu; Zhengyou Zhang ISBN 9780521898416, 0521898412

Human faces are familiar to our visual systems. We easily recognize a person's face in arbitrary lighting conditions and in a variety of poses; detect small appearance changes; and notice subtle expression details. Can computer vision systems process face images as well as human vision systems can? Face image processing has potential applications in surveillance, image and video search, social networking, and other domains. A comprehensive guide to this fascinating topic, this book provides a systematic description of modeling face geometry and appearance from images, including information on mathematical tools, physical concepts, image processing and computer vision techniques, and concrete prototype systems. The book will be an excellent reference for researchers and graduate students in computer vision, computer graphics, and multimedia as well as application developers who would like to gain a better understanding of the state of the art ''Human faces are familiar to our visual systems. We easily recognize a person's face in arbitrary lighting conditions and in a variety of poses; detect small appearance changes; and notice subtle expression details. Can computer vision systems process face images as well as human vision systems can? Face image processing has potential applications in surveillance, image and video search, social networking, and other domains. A comprehensive guide to this fascinating topic, this book provides a systematic description of modeling face geometry and appearance from images, including information on mathematical tools, physical concepts, image processing and computer vision techniques, and concrete prototype systems. The book will be an excellent reference for researchers and graduate students in computer vision, computer graphics, and multimedia as well as application developers who would like to gain a better understanding of the state of the art''--Provided by publisher.  Read more... Machine generated contents note: 1.Introduction -- 1.1.Literature review -- 1.2.Scope of the book -- 1.3.Notation -- 2.Shape models -- 2.1.Mesh -- 2.2.Parametric surfaces -- 2.3.Linear space representation -- 2.4.Expression space representation -- 3.Appearance models -- 3.1.Illumination models -- 3.2.Irradiance environment map -- 3.3.Spherical harmonics -- 3.4.Morphable model of face albedo -- 4.Shape modeling with active sensors -- 4.1.Laser scanners -- 4.2.Structured light systems -- 4.3.Structured light stereo systems -- 5.Shape modeling from images -- 5.1.Structure from motion approach -- 5.2.Stereovision approach -- 5.3.Two orthogonal views -- 5.4.A single view -- 6.Appearance modeling -- 6.1.Reflectometry -- 6.2.Reconstruction of irradiance environment maps -- 6.3.Illumination recovery from specular reflection -- 7.Joint shape and appearance modeling -- 7.1.Shape from shading -- 7.2.Face morphable model -- 7.3.Spherical harmonic basis morphable model -- 7.4.Data-driven bilinear illumination model -- 7.5.Spatially varying texture morphable model -- 7.6.Comparison between SHBMM- and MRF-based methods -- 8.Face animation -- 8.1.Talking head -- 8.2.Facial expression synthesis -- 8.3.Physically based facial expression synthesis -- 8.4.Morph-based facial expression synthesis -- 8.5.Expression mapping -- 8.6.Expression synthesis through feature motion propagation -- 9.Appearance editing -- 9.1.Detail transfer -- 9.2.Physiologically based approach -- 9.3.Virtual lighting -- 9.4.Active lighting -- 10.Model-based tracking and gaze correction -- 10.1.Head pose estimation -- 10.2.Monocular head pose tracking -- 10.3.Stereo head pose tracking -- 10.4.Multicamera head pose tracking -- 10.5.Eye-gaze correction for videoconferencing -- 11.Human computer interaction -- 11.1.Conversational agent -- 11.2.Face-based human interactive proof system
*Free conversion of into popular formats such as PDF, DOCX, DOC, AZW, EPUB, and MOBI after payment.

Related Products