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(Ebook) Crowdsourcing and Simulation with Mobile Agents and the JavaScript Agent Machine by Stefan Bosse ISBN 9781471078132, 1471078132

  • SKU: EBN-47208290
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Authors:Stefan Bosse
Pages:264 pages.
Year:2022
Editon:1
Publisher:Lulu.com
Language:english
File Size:1.86 MB
Format:pdf
ISBNS:9781471078132, 1471078132
Categories: Ebooks

Product desciption

(Ebook) Crowdsourcing and Simulation with Mobile Agents and the JavaScript Agent Machine by Stefan Bosse ISBN 9781471078132, 1471078132

About the book Using Mobile Multi-Agent Systems, this book addresses the problem of unified and distributed computing in robust heterogeneous contexts, spanning from Internet Clouds to Sensor Networks. The operational gap between low-resource data processing units, such as single microchips embedded in materials, mobile devices, and generic computers including servers, should be closed by a unified agent behaviour model, agent processing platform architecture, and programming framework, supporting real-world deployment as well as simulation. Major features include robustness, scalability, self-organization, reconfiguration, adaptivity, and learning. This book provides a straightforward introduction to creating JavaScript agents using the JavaScript Agent Machine (JAM) requiring only a few lines of code. In a short amount of time, even beginners may develop robust multi-agent systems. The software is freely available from github. Crowdsourcing and crowdsensing are elaborated in detail after a brief introduction to agent-based notions. The platform is described with respect to the agent interaction and behaviour model. AgentsJS, a subset of JavaScript that is described in depth in a separate chapter, is used to program agents. Pre-compiled libraries and programs are added to the core programming interface, including a simulator. The simulator uses JAM and has the ability to connect to other JAM nodes, allowing for augmented simulation that incorporates the real world.About the author: Stefan Bosse studied physics and received a PhD/doctoral degree (Dr. rer. nat.) in physics in the year 2002 at the University of Bremen. In the year 2016 he received the Venia Legendi in Computer Science at the University of Bremen. Since 2016 he is teaching and researching as a Privatdozent at the University of Bremen, Department of Computer Science, with an interim professorship at the University of Koblenz-Landau in the years 2018-2019.…
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