logo
Product categories

EbookNice.com

Most ebook files are in PDF format, so you can easily read them using various software such as Foxit Reader or directly on the Google Chrome browser.
Some ebook files are released by publishers in other formats such as .awz, .mobi, .epub, .fb2, etc. You may need to install specific software to read these formats on mobile/PC, such as Calibre.

Please read the tutorial at this link.  https://ebooknice.com/page/post?id=faq


We offer FREE conversion to the popular formats you request; however, this may take some time. Therefore, right after payment, please email us, and we will try to provide the service as quickly as possible.


For some exceptional file formats or broken links (if any), please refrain from opening any disputes. Instead, email us first, and we will try to assist within a maximum of 6 hours.

EbookNice Team

(Ebook) Creating E-Learning Games with Unity by David Horachek ISBN 9781849693424, 9781849692014, 9781849692328, 9781849695268, 9781849698108, 1849693420, 1849692017, 1849692327, 1849695261

  • SKU: EBN-36072732
Zoomable Image
$ 32 $ 40 (-20%)

Status:

Available

0.0

0 reviews
Instant download (eBook) Creating E-Learning Games with Unity after payment.
Authors:David Horachek
Pages:246 pages.
Year:2014
Editon:2015
Publisher:Packt Publishing
Language:english
File Size:22.26 MB
Format:pdf
ISBNS:9781849693424, 9781849692014, 9781849692328, 9781849695268, 9781849698108, 1849693420, 1849692017, 1849692327, 1849695261
Categories: Ebooks

Product desciption

(Ebook) Creating E-Learning Games with Unity by David Horachek ISBN 9781849693424, 9781849692014, 9781849692328, 9781849695268, 9781849698108, 1849693420, 1849692017, 1849692327, 1849695261

Develop your own 3D elearning game using gamification, systems design, and gameplay programming techniques About This Book Develop a game framework for a 3D eLearning game Program dynamic interactive actors and objects to populate your game world An easy-to-follow guide along with an extensive source code to support and guide readers through the concepts in the book Who This Book Is For This book is intended for novice game programmers with a little experience in Unity3D, who want to learn how to program eLearning games. Educators and trainers who want to use Unity in an eLearning setting will also benefit from the book. It would be helpful to have a basic understanding of the concepts such as Unity scripting and the Finite State Machine (FSM), but no prior experience in game development is required. What You Will Learn Create a user interface system for pop-ups and menus Develop a game framework that supports multiple scene files for multiple missions Design a system to handle objective and mission tracking in the game Implement an inventory system for the player to collect objects Create interactive objects to populate the game world Program Non-Player Characters to interact with the player Use a 3D camera, character and control systems for your game Design eLearning game missions to teach, test and reinforce learning In Detail.
*Free conversion of into popular formats such as PDF, DOCX, DOC, AZW, EPUB, and MOBI after payment.

Related Products