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(Ebook) Computational Intelligence in Games by Z. Chen, A. M. Fanelli, G. Castellano, L. C. Jain (auth.), Professor Norio Baba, Professor Lakhmi C. Jain (eds.) ISBN 9783662003695, 9783790818338, 3662003694, 379081833X

  • SKU: EBN-4198620
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Authors:Z. Chen, A. M. Fanelli, G. Castellano, L. C. Jain (auth.), Professor Norio Baba, Professor Lakhmi C. Jain (eds.)
Pages:161 pages.
Year:2001
Editon:1
Publisher:Physica-Verlag Heidelberg
Language:english
File Size:4.68 MB
Format:pdf
ISBNS:9783662003695, 9783790818338, 3662003694, 379081833X
Categories: Ebooks

Product desciption

(Ebook) Computational Intelligence in Games by Z. Chen, A. M. Fanelli, G. Castellano, L. C. Jain (auth.), Professor Norio Baba, Professor Lakhmi C. Jain (eds.) ISBN 9783662003695, 9783790818338, 3662003694, 379081833X

The recent advances in computational intelligence paradigms have generated tremendous interest among researchers in the theory and implementation of games. Game theory involves the mathematical calculations and heuristics to optimize the efficient lines of play. This book presents the main constituents of computational intelligence paradigms including knowledge representation, probability-based approaches, fuzzy logic, neural networks, genetic algorithms, and rough sets. It includes a new approach of evolving a neural network to play checkers without human expertise. The book will be useful to researchers and practitioners who are interested in developing game techniques in computational intelligence environment.

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