logo
Product categories

EbookNice.com

Most ebook files are in PDF format, so you can easily read them using various software such as Foxit Reader or directly on the Google Chrome browser.
Some ebook files are released by publishers in other formats such as .awz, .mobi, .epub, .fb2, etc. You may need to install specific software to read these formats on mobile/PC, such as Calibre.

Please read the tutorial at this link.  https://ebooknice.com/page/post?id=faq


We offer FREE conversion to the popular formats you request; however, this may take some time. Therefore, right after payment, please email us, and we will try to provide the service as quickly as possible.


For some exceptional file formats or broken links (if any), please refrain from opening any disputes. Instead, email us first, and we will try to assist within a maximum of 6 hours.

EbookNice Team

Coding the Arduino: Building Fun Programs, Games, and Electronic Projects by Bob Dukish ISBN 9781484235102, 148423510X instant download

  • SKU: EBN-239537966
Zoomable Image
$ 32 $ 40 (-20%)

Status:

Available

4.3

35 reviews
Instant download (eBook) Coding the Arduino: Building Fun Programs, Games, and Electronic Projects after payment.
Authors:Bob Dukish
Pages:updating ...
Year:2018
Publisher:Apress
Language:english
File Size:7.36 MB
Format:epub
ISBNS:9781484235102, 148423510X
Categories: Ebooks

Product desciption

Coding the Arduino: Building Fun Programs, Games, and Electronic Projects by Bob Dukish ISBN 9781484235102, 148423510X instant download

Get started with Arduino and computer coding. This book is intended for those new to the Arduino and computer coding. and looking to gain the skills to write microcontroller programs that can act on given inputs and operate electromechanical output devices. Coding the Arduino contains four sections: background information, game development, electronic games and projects, and expanded programs. The final chapters expand on the functionality of some of the programs presented in previous chapters, and challenges you with capstone projects. The projects will be described where the program code that is presented can be modified, or in which two or more of the sample programs may be used to synthesize a new program as the solution to the problem that is presented. Additionally, review questions are presented at the end of each chapter to test your comprehension of the material. What You'll LearnUnderstand basic principles of technology, and about analog and digital electronics.Create games from scratch, where you interactively play against the program.Gain an introduction to Artificial Intelligence (AI)Who This Book Is ForElectronic hobbyists, makers of all levels, and teens with an interest in technology and coding who are looking to get started with Arduinos.
*Free conversion of into popular formats such as PDF, DOCX, DOC, AZW, EPUB, and MOBI after payment.

Related Products