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(Ebook) Coding Games in Python by Carol Vorderman, Craig Steele, Claire Quigley, Daniel McCafferty, Martin Goodfellow ISBN 9781465473615, 1465473610

  • SKU: EBN-7383636
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Authors:Carol Vorderman, Craig Steele, Claire Quigley, Daniel McCafferty, Martin Goodfellow
Pages:224 pages.
Year:2018
Editon:1
Publisher:DK Children
Language:english
File Size:29.56 MB
Format:pdf
ISBNS:9781465473615, 1465473610
Categories: Ebooks

Product desciption

(Ebook) Coding Games in Python by Carol Vorderman, Craig Steele, Claire Quigley, Daniel McCafferty, Martin Goodfellow ISBN 9781465473615, 1465473610

A visual step-by-step guide to writing code in Python.Beginners and experienced programmers can use Python to build and play computer games, from mind-bending brainteasers to crazy action games with explosive sound effects and 3-D graphics. Each chapter in Coding Games in Python shows how to construct a complete working game in simple numbered steps. The book teaches how to use freely available resources, such as PyGame Zero and Blender, to add animations, music, scrolling backgrounds, 3-D scenery, and other pieces of professional wizardry to games. After building a game, instructions show how to adapt it using secret hacks and cheat codes. Instructions are illustrated with zany Minecraft-style pixel art.Master the key concepts that programmers need to write code--not just in Python, but in all programming languages. Find out what bugs, loops, flags, strings, tuples, toggles, and turtles are. Learn how to plan and design the ultimate game--and then play it to destruction as you test and debug it.With coding theory interwoven into the instructions for building each game, learning coding is made effortless and fun.
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