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(Ebook) Atari to Zelda Japan s Videogames in Global Contexts 1st Edition by Mia Consalvo ISBN 9780262034395 0262034395

  • SKU: EBN-56401506
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Authors:Mia Consalvo
Year:2016
Publisher:MIT Press
Language:english
File Size:1.79 MB
Format:pdf
ISBNS:9780262034395, 0262034395
Categories: Ebooks

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(Ebook) Atari to Zelda Japan s Videogames in Global Contexts 1st Edition by Mia Consalvo ISBN 9780262034395 0262034395

(Ebook) Atari to Zelda Japan s Videogames in Global Contexts 1st Edition by Mia Consalvo - Ebook PDF Instant Download/Delivery: 9780262034395 ,0262034395
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ISBN 10: 0262034395
ISBN 13: 9780262034395
Author: Mia Consalvo

The cross-cultural interactions of Japanese videogames and the West—from DIY localization by fans to corporate strategies of “Japaneseness.” In the early days of arcades and Nintendo, many players didn’t recognize Japanese games as coming from Japan; they were simply new and interesting games to play. But since then, fans, media, and the games industry have thought further about the “Japaneseness” of particular games. Game developers try to decide whether a game's Japaneseness is a selling point or stumbling block; critics try to determine what elements in a game express its Japaneseness—cultural motifs or technical markers. Games were “localized,” subjected to sociocultural and technical tinkering. In this book, Mia Consalvo looks at what happens when Japanese games travel outside Japan, and how they are played, thought about, and transformed by individuals, companies, and groups in the West. Consalvo begins with players, first exploring North American players’ interest in Japanese games (and Japanese culture in general) and then investigating players’ DIY localization of games, in the form of ROM hacking and fan translating. She analyzes several Japanese games released in North America and looks in detail at the Japanese game company Square Enix. She examines indie and corporate localization work, and the rise of the professional culture broker. Finally, she compares different approaches to Japaneseness in games sold in the West and considers how Japanese games have influenced Western games developers. Her account reveals surprising cross-cultural interactions between Japanese games and Western game developers and players, between Japaneseness and the market.
 

(Ebook) Atari to Zelda Japan s Videogames in Global Contexts 1st Edition Table of contents:

1 Playing with Cosmopolitanism: Japanese Videogames and North American Players

2 Unintended Travel: ROM Hackers and Fan Translations of Japanese Videogames

3 Playing Japan’s Games

4 Much Ado about JRPGs: Square Enix and Corporate Creation of Videogames

5 Localization: Making the Strange Familiar

6 The Japanese Console Game Industry: Capcom and Level-5

7 A Game’s Building Blocks: Western Developers and Japanese Games

8 Conclusions

Index

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Tags: Mia Consalvo, Atari, Zelda Japan s Videogames, Global Contexts

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