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(Ebook) An Essential Introduction to Maya Character Rigging with DVD 1st Edition by Cheryl Cabrera ISBN 0240809769 9780240809762

  • SKU: EBN-1273360
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Authors:Cheryl Cabrera
Pages:408 pages.
Year:2008
Editon:Pap/DVD
Publisher:Focal Press
Language:english
File Size:36.52 MB
Format:pdf
ISBNS:9780240809762, 0240809769
Categories: Ebooks

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(Ebook) An Essential Introduction to Maya Character Rigging with DVD 1st Edition by Cheryl Cabrera ISBN 0240809769 9780240809762

(Ebook) An Essential Introduction to Maya Character Rigging with DVD 1st Edition by Cheryl Cabrera - Ebook PDF Instant Download/Delivery: 0240809769, 9780240809762
Full download (Ebook) An Essential Introduction to Maya Character Rigging with DVD 1st Edition after payment

Product details:

ISBN 10: 0240809769 
ISBN 13: 9780240809762
Author: Cheryl Cabrera

Discover the concepts and techniques required to rig engaging CG character models with Maya in this unique book and DVD package. The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them. Every technique and tip is backed up with practical tutorials, using the models, student

(Ebook) An Essential Introduction to Maya Character Rigging with DVD 1st Table of contents:

1 Designing Your First Biped Character
Former Student Spotlight: Zach Parrish
Workflow
Introduction
Character Design
Creating Character Sheets
Summary
Assignments: Designing a Character
2 Creating Your First Biped Character: Modeling Basics
Former Student Spotlight: Jeff Gill
Workflow
Introduction
Modeling Tools in Maya
Former Student Spotlight: Chris Grim
Summary
Assignments: Modeling a Character
3 Creating Your First Biped Character: Facial Expressions
Former Student Spotlight: Katie Folsom
Workflow
Introduction
Blend Shapes as an Approach to Creating Facial Expressions
Tools Used for Modeling Blend Shapes
Deformation Order
Summary
Assignments: Facial Expressions for a Character
4 Creating Your First Biped Character: Shading and Texturing Basics
Former Student Spotlight: Nathan Engelhardt
Workflow
Introduction
The Hypershade
Automatic Mapping
The 3D Paint Tool
Summary
Assignments: Shading and Texturing a Character
5 Skeleton Setup for a Biped Character: Joint Placement
Former Student Spotlight: David Bokser
Workflow
Introduction
File Referencing
Setting Up Your Work Area
Working with Joints
Former Student Spotlight: Sean Danyi
Summary
Assignments: Joint Placement in a Character
6 Control Rig Setup for a Biped Character: IK and FK
Former Student Spotlight: Ryan Yokley
Workflow
Kinematics
Attribute Control
Former Student Spotlight: Ben Willis
Summary
Assignments
7 Wrapping Up the Setup
Former Student Spotlight: Rob Miller
Workflow
Introduction
Cleaning up the scene file for animation
Preparing the scene file for skinning
Summary
Assignments
8 Skinning Your Character
Former Student Spotlight: Tonya Payne
Workflow
Skinning Tools in Maya
Summary
Assignments: Skinning a Character
Glossory

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Tags: Cheryl Cabrera, Essential, Maya Character

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