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(Ebook) Adobe flex 3 0 for dummies 1st Edition by Doug McCune, Deepa Subramaniam ISBN 9780470277928 0470277920

  • SKU: EBN-1216768
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Authors:Doug McCune, Deepa Subramaniam
Pages:436 pages.
Year:2008
Editon:1st ed
Publisher:Wiley Pub., Inc
Language:english
File Size:9.24 MB
Format:pdf
ISBNS:9780470277928, 0470277920
Categories: Ebooks

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(Ebook) Adobe flex 3 0 for dummies 1st Edition by Doug McCune, Deepa Subramaniam ISBN 9780470277928 0470277920

(Ebook) Adobe flex 3.0 for dummies 1st Edition by Doug McCune, Deepa Subramaniam - Ebook PDF Instant Download/Delivery: 9780470277928 ,0470277920
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Product details:
ISBN 10: 0470277920
ISBN 13: 9780470277928
Author: Doug McCune, Deepa Subramaniam

Ready to flex your Web development muscles and start building rich Internet applications? With Flex 3.0, you can create great RIAs that perform like desktop applications using Adobe Flash Player, which is already installed on more than 95 percent of Internet-connected computers. And the fun and easy wayTM to get up to speed on Flex is with Adobe Flex 3.0 For Dummies. This friendly guide shows you how Flex lets you leverage the power of Adobe’s ubiquitous Flash technology to build large applications. If you’ve written code in any language, Adobe Flex 3.0 For Dummies will get you started, introduce you to FlexBuilder and the Flex framework, and have you building some really “flashy” stuff before you know it. You’ll find out how to: Develop interactive applications without worrying about browser differences Use the Event Model Work with ActionScript and MXML Build simple user interface controls and data-driven controls Set up data binding Format and validate user data Create, run, and clean a project Explore Flex manager classes Work with styling and skinning Flex components All the code used in the book is on the companion Web site to save you that much more time. Adobe Flex 3.0 For Dummies helps you become Flex-literate in a flash! Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

(Ebook) Adobe flex 3.0 for dummies 1st Edition Table of contents:

Part I: Introducing Flex

Chapter 1: Getting to Know Flex

  • Using Flex to Develop Rich Internet Applications

  • Comparing Flex to Flash, AJAX, and Silverlight

  • Taking Flex to the Desktop with AIR

Chapter 2: Building Your First Flex Application

  • Creating a Flex Project in Flex Builder

  • Writing Code for Your Project

  • Viewing Your Application in Design Mode

  • Running the Application

Chapter 3: Flexing Your Muscle with MXML and ActionScript

  • Introducing MXML

  • Introducing ActionScript

  • Understanding the Relationship Between ActionScript and MXML

  • Working with the Event Model

Part II: Using Flex Builder (The Flex IDE)

Chapter 4: Flex Builder: The Best Flex Development Tool

  • What’s Flex Builder, and Why Should I Care?

  • Creating Different Types of Projects

  • Organizing and Editing Your Projects

  • Importing and Exporting Projects

  • Running and Releasing Projects

  • Accessing Help Materials

Chapter 5: Introducing Flex Builder for Developers

  • Anatomy of an MXML File

  • Developer Tips and Tricks

  • Squashing Bugs with the Visual Debugger

  • Profiling Your Application

  • Refactoring Your Code

Chapter 6: Visually Designing Applications in Flex Builder

  • Getting to Know Design Mode

  • Navigating the Design Area

  • Selecting and Configuring Controls

  • Inserting Components

  • Viewing Application Outline

  • Working with States and Style Sheets

Part III: The Flex Framework and Charting Components

Chapter 7: Simple User Interface Controls

  • Clickable Controls

  • Text and Media Controls

  • Example: Video Player

Chapter 8: Data-Aware User Interface Controls

  • Understanding dataProvider

  • Creating Flash and Flex Data Objects

  • Using Scrolling List and DataGrid Controls

  • Hierarchical and Customized Display Controls

Chapter 9: Forms, Formatters, and Validators

  • Form Layouts

  • Validation

  • Formatting

  • Example: E-Commerce Form

Chapter 10: Containers and Navigators

  • Basic and Panel Containers

  • Navigators

  • Example: Multi-Part Form

Chapter 11: Charting Components

  • Column, Bar, Line, Area, and Pie Charts

  • Plot, Bubble, CandleStick, and HLOC Charts

  • Working with Axes, Legends, Interactivity, and Animation

Part IV: Working with Data in Flex

Chapter 12: The Power of Data Binding

  • Data Binding Expressions

  • Binding in MXML

  • Bindable Metadata and Debugging

  • Example: Interactive Form

Chapter 13: Working with Data Collections

  • Using ArrayCollections and XMLListCollections

  • Sorting, Filtering, and Accessing Data

Chapter 14: Working with Remote Data

  • HTTP Connections

  • Web Services

  • AMF Remoting

Part V: Exploring Advanced Flex Topics

Chapter 15: Working with Managers We Actually Love

  • DragManager, FocusManager, PopUpManager, ToolTipManager, SystemManager

Chapter 16: Custom Components and Component Architecture

  • Flex Component Life Cycle

  • Creating Reusable Components

Chapter 17: Understanding States and Effects

  • View States

  • Adding Effects and Transitions

Chapter 18: Styling and Skinning Flex Components

  • Styling

  • Skinning

Part VI: The Part of Tens

Chapter 19: Ten Open-Source Flex Libraries

  • FlexLib, Flex Scheduling Framework, Visual Graph Library, Degrafa, OpenFlux

  • FlexUnit, Cairngorm, Flex-Spy, PaperVision 3D, APE and Box 2D

Chapter 20: Ten Flex Resources

  • flexcoders Yahoo! Group

  • Flex Developer Center

  • Flex User Groups

  • Interface Guidelines, Blogs, Open-Source Sites

  • Conferences, Flex.org, Public Bugbase, flexjobs Yahoo! Group

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Tags: Doug McCune, Deepa Subramaniam, Adobe flex

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