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A Guide to Designing Curricular Games How to Game the System (Advances in Game-Based Learning) by Janna Jackson Kellinger ISBN 9783319423920, 3319423924 instant download

  • SKU: EBN-239958656
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Instant download (eBook) A Guide to Designing Curricular Games How to Game the System (Advances in Game-Based Learning) after payment.
Authors:Janna Jackson Kellinger
Pages:updating ...
Year:2016
Edition:1st ed. 2017
Publisher:Springer
Language:english
File Size:18.23 MB
Format:pdf
ISBNS:9783319423920, 3319423924
Categories: Ebooks

Product desciption

A Guide to Designing Curricular Games How to Game the System (Advances in Game-Based Learning) by Janna Jackson Kellinger ISBN 9783319423920, 3319423924 instant download

This book is a guide to designing curricular games to suit the needs of students. It makes connections between video games and time-tested pedagogical techniques such as discovery learning and feedback to improve student engagement and learning. It also examines the social nature of gaming such as techniques for driver/navigator partners, small groups, and whole class structures to help make thinking visible; it expands the traditional design process teachers engage in by encouraging use of video game design techniques such as playtesting. The author emphasizes designing curricular games for problem-solving and warns against designing games that are simply “Alex Trebek (host of Jeopardy) wearing a mask”. By drawing on multiple fields such as systems thinking, design theory, assessment, and curriculum design, this book relies on theory to generate techniques for practice.
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